This article will provide you with an overview of the make-up of your NBA team on our platform. Below you will see how your roster is made up, how you can accumulate points and how you manage your roster and a look into how our platform operates.
- Join a Contest:
- Pick your Team! Each team gets 10 players and a set amount of “Game Opportunities” per roster position! Pick your players to maximize those game opportunities!
- Manage your lineup! Swap and deactivate/activate players to ensure you’re getting the most out of your team! There are many different strategies that can help you pull out the win!
- Compete over 7 days
Joining a contest.
The primary method of joining contests is to go to the 'Lobby' page.
Navigate to the 'Lobby' at the top of your home screen. Within this page, you can filter by contest type, real-money vs OwnersBucks (site currency), available sports, number of entrants, and entry fee. Clicking anywhere within the contest row will open a window where you can review contest details and enter the contest by clicking ‘Build Lineup’ in the bottom right corner.
Click HERE for how to join a contest
Type of matchups.
Our Tournament style contests offer one contest type. Submit 1 or multiple rosters into a group of 100-1000 players and watch your roster accumulate points over a 7day period. Pay-outs for this style of game are given to the top (25%) of entries.
Selecting your team.
If you are participating in our Tournament style game, you will select 10 players while staying within your allotted salary cap ($200,000). Simply find the player you want from the player list, and add them to your team. Sounds easy enough, but there are a few things to consider. When adding a player, you must always keep your overall salary in mind. Choose too many high-end Guards and you may leave yourself short when choosing the other roster positions you need to fill.
Click HERE for more detail on how to build your lineup
Managing your lineup.
In a Tournament contest, Activating and Benching your players is not something you are regularly required to do. However, there are rare occasions where you may be required to activate or bench a specific roster position.
This will only occur when the projected games for a roster player you have selected increase after your roster has been submitted.
If the above scenario occurs, it will be up to the user to select which game they want to bench their player for. By default, any added games are set to having the player benched.
To make any changes, navigate to your dashboard and select the tournament contest. On your next screen, click on the “schedule” tab., and review your roster schedule to activate the desired game.
You can process as many swaps as your wish to your line-up, but each swap will cost a penalty fee of 20% of the dropped players remaining salary.
Click HERE for more detail on managing your lineup
When submitting your roster for our Tournament style contests, your NBA team Roster will be made up of the following positions.
2 Point Guards (PG)
2 Shooting Guards (SG)
2 Small Forwards (SF)
2 Power Forwards (PF)
2 Centers (C)
10 Players total.
Game opportunities and Best Ball:
Your 10-player roster will accumulate points for you over a 7-day period, however, they may not accumulate points for every game they play in. Your team is allowed a specific number of games per week, per position, to accumulate points. These are referred to as game opportunities.
In our Tournament style contest, your players will accumulate points in every game they play, unless Best Ball is activated. If Best Ball is activated, your roster will accumulate points in the best overall games they play in based on the number of Game Opportunities you have.
Your Tournament Roster will accumulate points based on the below Game Opportunities.
Point Guard - 6 game opportunities
Shooting Guard - 6 game opportunities
Small Forward - 6 game opportunities
Power Forward - 6 game opportunities
Center - 6 game opportunities
For more details on game opportunities and Best Ball click HERE
Your roster will accumulate points based on the following stat lines.
Points = 1 point (point for point)
Rebounds = 1 point
Assists = 1 point
Blocks = 2 points
Steals = 2 points
Turnover = -1 point